Highground base mechanics Added!
Siege Defenders » Devlog
High ground mechanics are currently in the game in a very basic state!
Currently placing a tower on the high ground of a map will offer a bonus to the attack range of all towers (except the fire tower). You will know you are placing a tower on highground when you see a red square instead of the normal white ones! We will be fine tuning these bonuses as we go and as we hear feedback! There will more than likely be bugs with this build so please let us know if anything weird or any crashes occur!
Thanks for your support! We look forward to hearing from you!
Files
siege-defenders-windows64-beta.zip 55 MB
Version 51 Jan 23, 2019
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Siege Defenders
A very Early tower defense game based in the time of dragons and castles!
Status | In development |
Author | SuperDotaPlaya |
Genre | Strategy |
Tags | artist-needed, Dragons, knights, Prototype, Singleplayer, testing, Tower Defense, wip |
Languages | English |
More posts
- GameOn Encryption, Leaderboard Rework, & Shop Hotkeys!Mar 07, 2019
- Rebinding keys, Banks and New Site!Feb 26, 2019
- Online Learderboards and Rewards!Feb 21, 2019
- Daily Quests and more!Feb 12, 2019
- Enemy tower attack and repair system added!Jan 31, 2019
- New UI! and many new tower sprites/sounds!Jan 23, 2019
- Fastforwarding and some bug fixesJan 22, 2019
- Traps added to the shop!Jan 21, 2019
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