Siege Defenders
Devlog
- February 26, 2019 by SuperDotaPlaya#Bindings, #Website, #patch-notes, #update, #team, #leaderbords, #prizes, #top, #competition, #announcement, #launchHello Siege Defenders! This is a big update for us as we've done some major reworking of how the game works under the hood, and we still have a ways to go in order to make the game more user friendly,... Continue reading
- February 21, 2019 by SuperDotaPlaya#leaderbopards, #competetion, #announcement, #update, #online, #rewards, #prizes, #high, #scores, #leader, #boards, #competitionHello Everyone!! Today has been a very productive today for me! I have added in Amazon GameOn support! This means we can run tournaments for real life or in game prizes! To start things off we will ha... Continue reading
- February 12, 2019 by SuperDotaPlaya#Daily, #quests, #QOL, #sliders, #volume, #update, #new, #tower, #defense, #plague, #tower defense, #MOBA, #elements, #build, #upgrade, #upgrading, #updated, #recent, #small, #light, #quality, #firstHello everyone! Today I was hard at work on implementing a few new things to keep people engaged! In today's update I have added in 2 new volume sliders, Daily quests, and a few other QOL (quali... Continue reading
- January 31, 2019 by SuperDotaPlaya#rich prescence, #discord, #repair, #attack, #enemies, #tower, #defense, #game, #fun, #awesome, #new, #improved, #damageHello All! Its been a few days since I posted an update here, but we have been hard at work implementing some new things to the game! Today im going to go into some of the details on what has been add... Continue reading
- January 23, 2019 by SuperDotaPlaya#moba, #highground, #mechanics, #new, #fresh, #reimagine, #revitalize, #tower defense, #top down, #tower, #enemies, #grid, #defense, #defenders, #thiefs, #thieves, #square, #towers, #bonus, #originalHigh ground mechanics are currently in the game in a very basic state! Currently placing a tower on the high ground of a map will offer a bonus to the attack range of all towers (except the fire tower... Continue reading
- January 23, 2019 by SuperDotaPlaya1#Major, #overhaul, #design, #UI, #sound, #tower defense, #important, #progress, #discord, #tester, #testing, #beta, #alpha, #towers, #projectiles, #sounds, #sound design, #artist, #mechanics, #unique, #top-down, #top, #down, #fun, #developement, #activeLots of progress was made today! Today was a very good day for the games developement! We added in new sounds for placing walls and mud, new sprites for the mud, sprites for many towers, and sounds fo... Continue reading
- January 22, 2019 by SuperDotaPlaya#shop, #bug, #hotfix, #speedup, #forward, #fast, #enemies, #attacks, #projectiles, #tower defense, #quality, #life, #quality of life, #game speed, #QOL, #sprites needed, #spritesHello! In this update we went ahead and added in a few quality of life additions to make the game more enjoyable and less buggy overall! Fast Forward Button For returning fans of the genre this is not... Continue reading
- January 21, 2019 by SuperDotaPlaya#trap, #traps, #shop, #ui, #t, #menu, #new, #update, #upgraded, #revamped, #drag and drop, #drag, #drop, #tower defenseTraps have been added to the shop! To open the shop to buy traps press "T" and it will open! Things may act a bit weird right now, but if you notice an issues or get a bug please let me know ASAP so I... Continue reading
- January 21, 2019 by SuperDotaPlaya#sound design, #designer, #artist, #artwork, #screenshots, #menu, #ui, #shopping, #shop, #towers, #enemies, #attacks, #sniper, #shotgun, #machine gun, #buttons, #sounds, #sound, #new, #recentThe shop has been updated! In todays update we have included the new shop graphics, its not only graphics that were changed though, the shop has a nice animation you will have to see for yourself! Tha... Continue reading
- January 19, 2019 by SuperDotaPlaya#system, #new, #gold, #drop, #sprite, #music, #looping, #loop, #revamp, #4k, #1440p, #detailToday's update Some quick fixes to somethings that were noticed, the audio for the first song didnt loop correctly, this issue has been fixed, but if you notice something weird with it please let me k... Continue reading
- January 18, 2019 by SuperDotaPlaya#music, #menu, #gameplay, #hp, #health, #condition, #artist, #art, #musician, #gaming, #new, #system, #fun, #update, #recent, #daily, #developer, #developement, #active, #discussion, #help wanted, #need, #sprites, #enemiesWith this update we introduce new music thanks to eleventy49 (Fish) as well a new coin and a new layout/look for the map thats more streamlined! I also went ahead and enabled the basic main menu and c... Continue reading
- January 18, 2019 by SuperDotaPlaya#main menu, #artwork, #music, #needed, #artist, #menu, #main, #new, #prototype, #basic, #functionality, #tower defense, #developement, #active, #freshHello Everyone! With classes starting I found that I have a bit more free time with less work shifts so I will be more active on here! I just wanted to share that I added the very basic main menu for... Continue reading
- January 17, 2019 by SuperDotaPlaya#sprites, #artist, #new, #updated, #tower defense, #artist needed, #need, #artistic, #help wantedHello everyone! Today I added a few bits of "character ;) " to the game in the form of new enemy sprites. Please keep in mind these still may change especially if i'm able to find an artist to help me... Continue reading
- January 10, 2019 by SuperDotaPlaya#balance, #waves, #levels, #progression, #tower defense, #player, #defenders, #tower, #enemies, #difficulty, #hardTodays update is the first of many to implement the level system, this one focuses on spawning units in waves, and allowing the player to start the next wave upon completion of another one with the us... Continue reading
- January 07, 2019 by SuperDotaPlaya#thief, #gold, #steel, #stealing, #stolen, #enemy, #new, #passive, #ability, #tower, #defense, #new enemy, #new tower type, #fast, #attacks, #activeI went ahead and did some more work I adding in the basics for a new tower type. This tower is focused on very fast attacks that deal very little damage, this will help to ensure you deal damage to ev... Continue reading
- January 07, 2019 by SuperDotaPlaya#gold, #collection, #tower defense, #new, #system, #overhaulToday's update changes how gold is given to the player, now the player hovers the mouse over the gold that is dropped from the enemy, a nice tactile sound will play as you collect your gold (don't wor... Continue reading
- January 04, 2019 by SuperDotaPlaya#rework, #overhaul, #enemies, #font, #towers, #targeting, #new, #systems, #artist needed, #contestI know it would take a while and I apologize, I have lied :P The new system will allow much more flexibility and creativity with enemies as well as decreased time to dev each type! In this update I ha... Continue reading
- January 03, 2019 by SuperDotaPlaya#upgrades, #green, #debuggin, #ideas, #artist, #needed, #lookingThis is the last update for the day, I have added one upgrade to the green tower, more upgrades will come now that I know of a way to handle them without it being too ocmplicated -- Green tower upgrad... Continue reading