New Tower type and enemy ability (Passive)
I went ahead and did some more work I adding in the basics for a new tower type.
This tower is focused on very fast attacks that deal very little damage, this will help to ensure you deal damage to every enemy, it may not be enough to kill, but it will weaken them for your other towers! This tower is Yellow.
Keeping with the yellow theme the first ability of the enemies has arrived, while its simple I believe it will have a great deal of impact combined with the gold collection system implemented earlier. If you fail to collect your gold a yellow enemy may come by and steal it from you ;) But don't worry, to get it back just kill it and it will drop its normal amount of money and anything they may have stole from you (Those pesky thiefs...) More enemies will get abilities and some wont be so passive either ;P Eventually a counter will be added to the thiefs to ensure the player is aware that they have stole some of your gold!
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Siege Defenders
A very Early tower defense game based in the time of dragons and castles!
Status | In development |
Author | SuperDotaPlaya |
Genre | Strategy |
Tags | artist-needed, Dragons, knights, Prototype, Singleplayer, testing, Tower Defense, wip |
Languages | English |
More posts
- GameOn Encryption, Leaderboard Rework, & Shop Hotkeys!Mar 07, 2019
- Rebinding keys, Banks and New Site!Feb 26, 2019
- Online Learderboards and Rewards!Feb 21, 2019
- Daily Quests and more!Feb 12, 2019
- Enemy tower attack and repair system added!Jan 31, 2019
- Highground base mechanics Added!Jan 23, 2019
- New UI! and many new tower sprites/sounds!Jan 23, 2019
- Fastforwarding and some bug fixesJan 22, 2019
- Traps added to the shop!Jan 21, 2019
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